Kingdom Hearts: Birth By Sleep

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The Deadly Superman
Posts: 164
Joined: 24 Nov 2006 00:47
Location: Florissant, St. Louis, Missouri

Kingdom Hearts: Birth By Sleep

Post by The Deadly Superman » 12 Oct 2010 17:02

As a fan of the Kingdom Hearts series, I had to get it. I'm not even a third of the way through it, but so far I really like it.

I enjoy that they're pretty experimental with the combat system in their mobile games. In this, you have a command panel, in which you put commands which are special abilities/magic spells. Each one has a its own recharge cooldown, and once max-leveled (about 3rd or 4th level which doesn't take long at all) they can be used basically as synthesis items by "melding" them together. For example, you take Strike Raid (hurling your weapon at the enemy) + Blizzard, and you get Freeze Raid, which hurls your Keyblade and freezes the enemy in place.

For anyone who is a fan of Kingdom Hearts and the story, it is a prequel to the previous games, and is seeming to go more in depth behind Keyblades, Keyblade Masters, the Darkness, and the separation of Worlds.
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