Prepare yourself for The Wall of Text!
eamon angelface wrote:I saw the trailer for Assassin's Creed. Looks cool. I like the third person adventure games.
Is there anything like Zelda other than Zelda? Does the 360 have an equivalent?
Nothing really comes to mind. I mean, when you look at the three major system manufacturers and you ask the question, "What is this system's flagship game?" you find that it really has a large bearing on what kind of games are made for that console, as well as what kind of gamer that console is really aimed at. In the case of the Xbox (and soon the 360), the flagship game is unquestionably
Halo, and so the console, while certainly capable of
Zelda-esque games, is made for action junkies.
The inherent issue ends up being the developers and publishers saying, "Do we really want to pursue this sort of game for this or any console?" If you'll recall the last time anybody wanted to try a new intellectual property and make a sort of
Zelda-esque game out of it, it was Tim Schafer's
Beyond Good and Evil, which crashed and burned, as so many original IP's do these days. For the PS2, probably the best example of such a game would have been
Kingdom Hearts, which of course was developed by Square using familiar characters from Square games and Disney cartoons.
I think that a lot of developers and publishers are leery about making a game that tries to get too far into the
Zelda style of play. If you looked under the surface,
Dead Rising is a third-person adventure game, not entirely unlike
Zelda, but the presentation really sets it apart, so it's probably not compared very often. And, while free-roaming games are getting more common, it's getting to be less often where you can see blatant rip-offs from
Grand Theft Auto 3, because developers have realized that players and reviewers recognize rip-offs after a while.
But I digress. The 360's primary, stereotypical gamer is not going to be the sort of person who wants to play
Zelda. The 360 is aimed at the gamer who thinks
Zelda is childish and wants something more gritty, preferably involving automatic weapons and a great deal of blood. If you'll notice, classic Japanese-style RPG developers are staying away from the 360, with
Enchanted Arms being the only real U.S. release for the genre thus far... and it's not very good, and sold even worse. The developers know that the PS2 is still the console to play those games on (since eye-candy is relatively pointless in such a game), and so they're just throwing money away on higher development costs by developing for a system that is outsold in Japan fifty-to-one (
in a bad week) by the DS Lite.
But if you want to consider American developers and publishers and ask why they don't make anything like
Zelda, look to the big publishing powerhouse, EA. Electronic Arts really doesn't make original IP's. The last time I can remember that they tried to make one was
Black, and it didn't fare well, so EA's not really willing to take chances on a new property, so they just charge gamers sixty dollars a year for roster updates, and they're quite happy with that. Other publishers, such as Activision, Ubisoft, Take Two/2K... they're not really going to throw away ten million or more dollars to find out that people don't want to play
Zelda when it's not
Zelda, so they don't take the chance on it. Why take chances when you can make another shooter, be it first-person or third-person? All you apparently have to do is make it pretty and it'll sell like hotcakes on the 360.